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MegaGlest 3.11.0 released

22 Jan 2015

v3.11.0
- healthbars with a lot of options
- multi shot / multi-projectiles with different timings,sounds and particle systems
- several camera shake effects
- new tileset "pine rock"
- some new maps
- improve switching settings when connected to a headless server
- support for team unit sharing
- team resource sharing
- tags feature  
- Attack boosts fixed in many ways
- Attack boosts and upgrades now support upgrading attack speed
- timed particles and mesh bound particles really work now.
- unit height independend particle positioning ( flat-particle-positions ) 
- CPU players multiplier are displayed in debug view
- You can have non commandable units
- Units spawned by an attack skill can get an attack command  
- Unit and Splash particles can be speeded up ( accelerated )
- Looting https://github.com/MegaGlest/megaglest-source/pull/17
- HP and EP starting values
- <target-height> <burn-height> can be given https://docs.megaglest.org/XML/Unit#target-height
- +several bugfixes

 

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