Initiate - of the Magic Faction (Megapack)

Home

Choose faction:  Egypt |   Indian |   Magic |   Norsemen |   Persian |   Romans |   Tech

Initiate Initiate
Initiate
Type:Worker Unit
Combat Unit
Creation:Produced by Mage Tower
Total Cost: Gold75 Energy1 
Production Time:40
Maximum Hitpoints:450
Regeneration of Hitpoints:-
Maximum Energy Points:50
Regeneration Energy Points:1
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Initiate is able to Build:Energy Source
Summoner Guild
Library
Archmage Tower
Mage Tower
Tower Of Souls
Golem
Wicker Behemoth
Movement Type:Ground Unit
Move Command: Move Speed: 150
Morph Skill: Morph Morphing to: BattlemageBattlemage
Refund (Discount): 0 %
Morph Speed: 500
Attack Command: AttackAttack Target: Only ground units
Strength: 100+-40
Range: 4
Type: Energy
Attack Speed: 40
Start Time: 0.45
Energy-Cost: 10
Repair/Heal Skill: Repair Repairing: Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Wicker Behemoth, Tower Of Souls, Golem, Power Golem
Repair/Heal Speed: 50
Harvest/Mine Skill: Harvest GoldStone
Speed: 200
Max Load: 20
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood
Speed: 200
Max Load: 20
Hits per Unit: 1

This page was generated by convert_faction_xml2html.pl version 0.8 beta using config-file megapack.ini on Sun Nov 17 00:16:48 2013