Persian Techtree of Glest - Version 0.8 beta (Megapack)

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Overview for Faction: Persian

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
ElephantElephantGold250 Wood200 Food2  2700445Leather15220 Ground 500 +- 100445 +- 2010
FakirFakirGold  35 Wood  25 Food1  70027Leather10220 Ground 38 +- 30-- 1
Flying CarpetFlying CarpetGold150 Wood150 Food1  900215Organic15250 Air 150 +- 100150 +- 1006
GenieGenieGold100 Stone  30 Food1  700-20Leather15250 Ground 100 +- 40100 +- 4010
MagicianMagicianGold200 Wood100 Stone100 Food1  900320Leather15250 Ground 150 +- 70150 +- 7010
MinaretMinaretGold250 Wood250  7000-20Wood16-- Ground -- 160 +- 5012
PrincessPrincessGold  75 Wood  30 Food1  70039Leather15220 Ground 75 +- 45-- 7
Snake BasketSnake BasketGold250 Wood250  7000-20Wood16-- Ground 120 +- 50-- 12
StickfighterStickfighterGold  50 Wood  25 Food1  700222Leather10220 Ground 100 +- 30-- 1
SwordmanSwordmanGold150 Wood  75 Food2  900225Metal11220 Ground 130 +- 40-- 1
WorkerWorkerGold  75 Food1  600--Leather9190 Ground 70 +- 3070 +- 304

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
MagicianMagicianGold200 Wood100 Stone100 Food1  900320Leather15250 Ground
SheepSheepGold  95 Food-10  500--Organic10150 Ground
WorkerWorkerGold  75 Food1  600--Leather9190 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
BlacksmithBlacksmithGold100 Wood150 Stone  70  6000--Stone12Wood 200 
Elephant CageElephant CageGold250 Wood150 Stone100  6000--Metal6
FarmFarmGold125 Wood100 Stone  80 Food-10  3000--Wood5Food 20 
HouseHouseGold150 Wood200  1400--Stone5
MinaretMinaretGold250 Wood250  7000-20Wood16
PalacePalaceGold100 Wood150 Stone300  9000--Stone15Gold 2000 Wood 1200 Stone 1500 Food 150 
Snake BasketSnake BasketGold250 Wood250  7000-20Wood16
TempleTempleGold100 Wood120 Stone  80  6000--Wood6
TentTentGold200 Wood100 Stone  20  3000--Leather12Wood 200 

Upgrades

Name Cost Increases Affects Enables to build
Corn And WickerCorn And WickerGold100 Wood150     Snake Basket, Elephant
Magic Level 1Magic Level 1Gold150 Wood100     Magician
Magic Level 2Magic Level 2Gold150 Wood100   Attack Strength: +40, Armor: +10 Genie, Magician Flying Carpet
NailsNailsGold150 Wood100   Attack Strength: +20, Armor: +4 Fakir  
ShieldShieldGold  50 Wood100   Armor: +10 Swordman, Princess, Flying Carpet  
WeaponsWeaponsGold150 Wood100   Attack Strength: +40 Swordman, Snake Basket, Flying Carpet  

 


Unit Details for Faction Persian

Blacksmith Blacksmith
Blacksmith
Type:Building
Creation:Built by Worker
Total Cost: Gold100 Wood150 Stone70 
Storage:Wood 200  (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time:120
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:12
Blacksmith is able to Upgrade:Weapons
Nails
Shield
Blacksmith is a Requirement for:Swordman
Elephant Cage
Needed to build Blacksmith:House

Corn And Wicker Corn And Wicker
Corn And Wicker
Type:Upgrade
Creation:Upgraded by Farm
Total Cost: Gold100 Wood150 
Production Time:500
Corn And Wicker is a Upgrade-Requirement for:Snake Basket
Elephant
Needed to build Corn And Wicker:Farm

Elephant Elephant
Elephant
Type:Combat Unit
Creation:Produced by Elephant Cage
Total Cost: Gold250 Wood200 Food2 
Production Time:120
Maximum Hitpoints:2700
Regeneration of Hitpoints:4
Armor-Strength:45
Armor-Type:Leather
Sight-Range:15
Needed to build Elephant:Corn And Wicker
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 500+-100
Range: 2
Type: Slashing
Attack Speed: 150
Start Time: 0
This Attack Skill is used on "Hold Position"
Attack Command: Attack ArrowAttack Arrow Target: Only air units
Strength: 445+-20
Range: 10
Type: Piercing
Attack Speed: 150
Start Time: 0.9
Level(s): Elite at 8 kills
Hitpoints: 2700 -> 4050
Armor Strength: 45 -> 67
Sight: 15 -> 18

Elephant Cage Elephant Cage
Elephant Cage
Type:Building
Creation:Built by Worker
Total Cost: Gold250 Wood150 Stone100 
Production Time:100
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Metal
Sight-Range:6
Elephant Cage is able to Produce:Elephant
Needed to build Elephant Cage:Blacksmith

Fakir Fakir
Fakir
Type:Combat Unit
Creation:Produced by House
Total Cost: Gold35 Wood25 Food1 
Production Time:28
Maximum Hitpoints:700
Regeneration of Hitpoints:2
Armor-Strength:7
Armor-Type:Leather
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 170
Attack Command: AttackAttack Target: Only ground units
Strength: 38+-30
Range: 1
Type: Slashing
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
Special Move Speed: 220 (Charge Skill)
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 7 -> 10
Sight: 10 -> 12
Upgrades Available:Nails (Attack Strength: +20, Armor: +4)

Farm Farm
Farm
Type:Building
Creation:Built by Worker
Total Cost: Gold125 Wood100 Stone80 Food-10 
Storage:Food 20 
Production Time:50
Maximum Hitpoints:3000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Sheep
Farm is able to Upgrade:Corn And Wicker
Farm is a Requirement for:Snake Basket
Needed to build Farm:Palace

Flying Carpet Flying Carpet
Flying Carpet
Type:Combat Unit
Creation:Produced by Tent
Total Cost: Gold150 Wood150 Food1 
Production Time:240
Maximum Hitpoints:900
Regeneration of Hitpoints:2
Armor-Strength:15
Armor-Type:Organic
Sight-Range:15
Needed to build Flying Carpet:Magic Level 2
Tent
Movement Type:Air Unit
Move Command: Move Speed: 250
Attack Command: Magic AttackMagic Attack Target: Ground and air units
Strength: 150+-100
Range: 6
Splash-Radius: 1
Splash also damages own units!
Type: Energy
Attack Speed: 35
Start Time: 0.4
This Attack Skill is used on "Hold Position"
Level(s): Elite at 7 kills
Hitpoints: 900 -> 1350
Armor Strength: 15 -> 22
Sight: 15 -> 18
Upgrades Available:Shield (Armor: +10)
Weapons (Attack Strength: +40)

Genie Genie
Genie
Type:Combat Unit
Creation:Produced by Tent
Total Cost: Gold100 Stone30 Food1 
Production Time:45
Maximum Hitpoints:700
Regeneration of Hitpoints:-
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Ground and air units
Strength: 100+-40
Range: 10
Splash-Radius: 0
Splash also damages own units!
Type: Piercing
Attack Speed: 50
Start Time: 0.5
This Attack Skill is used on "Hold Position"
Special Move Speed: 250 (Charge Skill)
Level(s): Elite at 5 kills
Hitpoints: 700 -> 1050
Armor Strength: 20 -> 30
Sight: 15 -> 18
Upgrades Available:Magic Level 2 (Attack Strength: +40, Armor: +10)

House House
House
Type:Building
Creation:Built by Worker
Total Cost: Gold150 Wood200 
Production Time:50
Maximum Hitpoints:1400
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:5
House is able to Produce:Fakir
Stickfighter
House is a Requirement for:Blacksmith
Temple
Needed to build House:Palace

Magic Level 1 Magic Level 1
Magic Level 1
Type:Upgrade
Creation:Upgraded by Tent
Total Cost: Gold150 Wood100 
Production Time:150
Magic Level 1 is a Upgrade-Requirement for:Magician
Needed to build Magic Level 1:Tent

Magic Level 2 Magic Level 2
Magic Level 2
Type:Upgrade
Creation:Upgraded by Tent
Total Cost: Gold150 Wood100 
Production Time:300
Increase Attack Strength: +40
Increase Armor: +10
Affects Units: Genie, Magician
Magic Level 2 is a Upgrade-Requirement for:Flying Carpet
Needed to build Magic Level 2:Tent

Magician Magician
Magician
Type:Worker Unit
Combat Unit
Creation:Produced by Tent
Total Cost: Gold200 Wood100 Stone100 Food1 
Production Time:60
Maximum Hitpoints:900
Regeneration of Hitpoints:3
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Magician is able to Build:Snake Basket
Needed to build Magician:Magic Level 1
Tent
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Ground and air units
Strength: 150+-70
Range: 10
Splash-Radius: 0
Splash also damages own units!
Type: Energy
Attack Speed: 50
Start Time: 0.67
This Attack Skill is used on "Hold Position"
Special Move Speed: 250 (Charge Skill)
Level(s): Elite at 5 kills
Hitpoints: 900 -> 1350
Armor Strength: 20 -> 30
Sight: 15 -> 18
Upgrades Available:Magic Level 2 (Attack Strength: +40, Armor: +10)
Repair/Heal Skill: Repair Repairing: Snake Basket
Repair/Heal Speed: 210
Repair/Heal Skill: Heal Healing: Worker, Magician, Stickfighter, Genie, Princess, Swordman, Flying Carpet, Sheep, Elephant, Fakir
Repair/Heal Speed: 210

Minaret Minaret
Minaret
Type:Building
Creation:Built by Worker
Total Cost: Gold250 Wood250 
Production Time:140
Maximum Hitpoints:7000
Regeneration of Hitpoints:-
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Minaret:Tent
Movement Type:Ground Unit
Attack Command: Attack OnAttack On Target: Only air units
Strength: 160+-50
Range: 12
Splash-Radius: 3
Splash also damages own units!
Type: Piercing
Attack Speed: 80
Start Time: 0.3

Nails Nails
Nails
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold150 Wood100 
Production Time:300
Increase Attack Strength: +20
Increase Armor: +4
Affects Units: Fakir
Needed to build Nails:Blacksmith

Palace Palace
Palace
Type:Building
Creation:Built by Worker
Total Cost: Gold100 Wood150 Stone300 
Storage:Gold 2000 Wood 1200 Stone 1500 Food 150 
Production Time:300
Maximum Hitpoints:9000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Palace is able to Produce:Worker
Palace is a Requirement for:House
Farm

Princess Princess
Princess
Type:Combat Unit
Creation:Produced by Temple
Total Cost: Gold75 Wood30 Food1 
Production Time:30
Maximum Hitpoints:700
Regeneration of Hitpoints:3
Armor-Strength:9
Armor-Type:Leather
Sight-Range:15
Needed to build Princess:Temple
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 75+-45
Range: 7
Type: Piercing
Attack Speed: 100
Start Time: 0.5
This Attack Skill is used on "Hold Position"
Level(s): Elite at 4 kills
Hitpoints: 700 -> 1050
Armor Strength: 9 -> 13
Sight: 15 -> 18
Upgrades Available:Shield (Armor: +10)

Sheep Sheep
Sheep
Type:Worker Unit
Creation:Produced by Farm
Total Cost: Gold95 Food-10 
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Organic
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 150

Shield Shield
Shield
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold50 Wood100 
Production Time:300
Increase Armor: +10
Affects Units: Swordman, Princess, Flying Carpet
Needed to build Shield:Blacksmith

Snake Basket Snake Basket
Snake Basket
Type:Building
Creation:Built by Magician
Total Cost: Gold250 Wood250 
Production Time:140
Maximum Hitpoints:7000
Regeneration of Hitpoints:-
Maximum Energy Points:100
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Needed to build Snake Basket:Corn And Wicker
Farm
Movement Type:Ground Unit
Attack Command: Attack OnAttack On Target: Only ground units
Strength: 120+-50
Range: 12
Splash-Radius: 1
Splash also damages own units!
Type: Energy
Attack Speed: 80
Start Time: 0.6
Upgrades Available:Weapons (Attack Strength: +40)

Stickfighter Stickfighter
Stickfighter
Type:Combat Unit
Creation:Produced by House
Total Cost: Gold50 Wood25 Food1 
Production Time:30
Maximum Hitpoints:700
Regeneration of Hitpoints:2
Armor-Strength:22
Armor-Type:Leather
Sight-Range:10
Needed to build Stickfighter:Temple
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 100+-30
Range: 1
Type: Slashing
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 22 -> 33
Sight: 10 -> 12

Swordman Swordman
Swordman
Type:Combat Unit
Creation:Produced by Temple
Total Cost: Gold150 Wood75 Food2 
Production Time:80
Maximum Hitpoints:900
Regeneration of Hitpoints:2
Armor-Strength:25
Armor-Type:Metal
Sight-Range:11
Needed to build Swordman:Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 130+-40
Range: 1
Type: Slashing
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 3 kills
Hitpoints: 900 -> 1350
Armor Strength: 25 -> 37
Sight: 11 -> 13
Upgrades Available:Shield (Armor: +10)
Weapons (Attack Strength: +40)

Temple Temple
Temple
Type:Building
Creation:Built by Worker
Total Cost: Gold100 Wood120 Stone80 
Production Time:100
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:6
Temple is able to Produce:Princess
Swordman
Temple is a Requirement for:Stickfighter
Tent
Princess
Needed to build Temple:House

Tent Tent
Tent
Type:Building
Creation:Built by Worker
Total Cost: Gold200 Wood100 Stone20 
Storage:Wood 200  (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time:50
Maximum Hitpoints:3000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Leather
Sight-Range:12
Tent is able to Produce:Genie
Flying Carpet
Magician
Tent is able to Upgrade:Magic Level 1
Magic Level 2
Tent is a Requirement for:Magician
Flying Carpet
Minaret
Needed to build Tent:Temple

Weapons Weapons
Weapons
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold150 Wood100 
Production Time:600
Increase Attack Strength: +40
Affects Units: Swordman, Snake Basket, Flying Carpet
Needed to build Weapons:Blacksmith

Worker Worker
Worker
Type:Worker Unit
Combat Unit
Creation:Produced by Palace
Total Cost: Gold75 Food1 
Production Time:40
Maximum Hitpoints:600
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Worker is able to Build:Farm
House
Temple
Tent
Minaret
Blacksmith
Elephant Cage
Palace
Movement Type:Ground Unit
Move Command: Move Speed: 190
Attack Command: AttackAttack Target: Ground and air units
Strength: 70+-30
Range: 4
Type: Piercing
Attack Speed: 50
Start Time: 0.7
Repair/Heal Skill: Repair Repairing: Farm, Temple, Tent, Minaret, Snake Basket, Blacksmith, Palace, House, Elephant Cage
Repair/Heal Speed: 40
Harvest/Mine Skill: Mine GoldStone
Speed: 225
Max Load: 25
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood Wood
Speed: 150
Max Load: 20
Hits per Unit: 1

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