Romans Overview (Megapack)

Home

Choose faction:  Egypt |   Indian |   Magic |   Norsemen |   Persian |   Romans |   Tech

Techtree Diagrams: Buildings | Buildings Units | All

Special Pages: Compare Units | All Units of all Factions | Keyboard Assignment | Damage Multipliers for Attack Types versus Armor Types

Overview for Faction: Romans

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
ArcherArcherGold  75 Wood  50 Food1  650-10Metal15240 Ground 70 +- 5570 +- 559
Axe ManAxe ManGold200 Wood  75 Food2  1200130Metal12240 Ground 200 +- 100-- 1
BallistaBallistaGold220 Wood290 Food2  1500125Wood16-- Ground 250 +- 50-- 12
Battering RamBattering RamGold180 Wood210 Food2  2700445Leather15220 Ground 500 +- 100445 +- 2010
CatapultCatapultGold160 Wood170 Food1  18001-Wood15150 Ground 350 +- 150-- 10
CavalryCavalryGold250 Wood100 Food2  1300-30Metal12480 Ground 160 +- 45-- 2
Eagle PillarEagle PillarGold180 Wood200 Stone100  4000115Stone16-- Ground -- 175 +- 5012
Fire ArcherFire ArcherGold192 Wood104 Food1  1000112Leather15240 Ground 150 +- 50150 +- 5010
GeneralGeneralGold500 Wood200 Food1  2800-30Metal15170 Ground 170 +- 75-- 1
GladiatorGladiatorGold180 Wood100 Food1  1000220Metal11250 Ground 100 +- 10180 +- 408
GuardGuardGold180 Wood100 Food2  1100-45Metal12240 Ground 180 +- 80-- 2
Guard TowerGuard TowerGold250 Wood100 Stone150  8500-20Stone18-- Ground 135 +- 25135 +- 2512
SpearmanSpearmanGold  40 Wood  30 Food1  700-16Metal12250 Ground 60 +- 30-- 2
SwordsmanSwordsmanGold150 Wood  75 Food2  850-45Metal11170 Ground 125 +- 35-- 1
TribuneTribuneGold400 Wood160 Food2  1600-50Metal13380 Ground 200 +- 100-- 1
Turtle FormationTurtle FormationGold300 Wood200 Food4  4000360Wood10160 Ground 160 +- 60-- 1
Wartime MechanicWartime MechanicGold100 Wood  50 Food1  500-15Metal13170 Ground 80 +- 20-- 1

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
CowCowGold100 Food-12  500--Organic10150 Ground
SlaveSlaveGold  75 Food1  650--Leather9190 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
Blacksmith ShopBlacksmith ShopGold100 Wood  50 Stone100  5500--Stone12Wood 200 Stone 350 
Eagle PillarEagle PillarGold180 Wood200 Stone100  4000115Stone16
ForumForumGold100 Wood150 Stone300 Food-5  11000--Stone16Gold 3000 Wood 2400 Stone 2400 Food 300 
Gladiator SchoolGladiator SchoolGold  50 Wood100 Stone100  4500--Wood8
Guard TowerGuard TowerGold250 Wood100 Stone150  8500-20Stone18
Military CampMilitary CampGold200 Wood200 Stone100  8000--Stone15
TempleTempleGold  50 Wood  50 Stone200 Food-15  9000--Stone15Food 100 
Training CampTraining CampGold150 Wood100  4500--Wood8

Upgrades

Name Cost Increases Affects Enables to build
Advanced ArchitectureAdvanced ArchitectureGold200 Wood100     Eagle Pillar, Battering Ram, Guard Tower
Bless Of MinervaBless Of MinervaGold120 Wood  80   Sight: +1, Attack Strength: +8, Armor: +6 Fire Archer, Archer, Ballista Turtle Formation, Tribune, Ballista
Enlarge ShieldsEnlarge ShieldsGold250 Wood250   Hitpoints: +30, Armor: +8 Cavalry, Swordsman, Turtle Formation, General, Gladiator, Tribune, Spearman  
FormationsFormationsGold250 Wood150     Turtle Formation, General
JupiterJupiterGold220 Wood100   Sight: +1, Attack Strength: +6, Move: +8 Spearman, Swordsman, Cavalry, Gladiator, Guard, Axe Man  
Reinforce ArmorReinforce ArmorGold  50 Wood100   Armor: +10 Swordsman, Cavalry, Spearman, Axe Man, General, Tribune  
Sharpen PointsSharpen PointsGold200 Wood150   Attack Strength: +20 Archer, Fire Archer, Cavalry, Spearman, Gladiator, Turtle Formation  
Sign Of MarsSign Of MarsGold200 Wood200   Sight: +1, Attack Strength: +10, Armor: +10, Move: +8 Tribune, Turtle Formation, General, Wartime Mechanic, Battering Ram  
Strengthen SwordsStrengthen SwordsGold  80 Wood  50   Attack Strength: +20 Swordsman, General, Tribune Guard
Training FieldTraining FieldGold150 Wood150   Production Speed: +100 Training Camp Enables command Hold Position for: Gladiator, Catapult, Turtle Formation, Fire Archer, Tribune, Swordsman, Cavalry, Spearman, General, Guard, Axe Man, Wartime Mechanic, Archer
This page was generated by convert_faction_xml2html.pl version 0.8 beta using config-file megapack.ini on Sun Nov 17 00:16:48 2013