Norsemen Techtree of Glest - Version 0.8 beta (Megapack)

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Overview for Faction: Norsemen

Combat Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground Attack Strength Land Attack Strength Air Attack Range
ArcherArcherGold100 Wood  50 Food1  700120Leather15220 Ground 85 +- 5085 +- 5010
Axe ThrowerAxe ThrowerGold120 Wood  50 Food1  700-20Leather12250 Ground 130 +- 40-- 7
BattleaxeBattleaxeGold120 Wood  55 Food1  700-40Leather12220 Ground 160 +- 40-- 1
Battleaxe BerzerkBattleaxe BerzerkGold152 Wood  87 Food1  700-50Leather12330 Ground 160 +- 40-- 1
CrossbowCrossbowGold100 Wood200 Food1  1200315Wood15150 Ground 250 +- 90-- 10
Cudgel LadyCudgel LadyGold  45 Wood  20 Food1  75011Leather8150 Ground 80 +- 40-- 1
FlyingvalkyrieFlyingvalkyrieGold250 Wood150 Food2  1650330Organic10480 Air 270 +- 50270 +- 506
MistletreeMistletreeGold150 Wood200  5000--Wood19-- Ground -- 150 +- 5015
SpearmanSpearmanGold  35 Wood  25 Food1  700-7Leather10250 Ground 50 +- 20-- 1
Spearman BerzerkSpearman BerzerkGold  49 Wood  35 Food1  700120Leather10220 Ground 55 +- 40-- 1
SwordmanSwordmanGold  75 Wood  35 Food1  500120Leather10220 Ground 100 +- 30-- 1
Swordman BerzerkSwordman BerzerkGold111 Wood  47 Food1  600135Leather10220 Ground 110 +- 40-- 1
ThorThorGold150 Wood  30 Stone250 Food2  2000345Stone10125 Ground 350 +- 50170 +- 408
ValkyrieValkyrieGold250 Wood100 Food1  800280Leather10220 Ground 300 +- 100170 +- 507
Wild SowWild SowGold  50 Stone  20 Food1  70023Organic12300 Ground 75 +- 40-- 1

Worker Units

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Move Speed Air / Ground
CowCowGold  95 Food-10  500--Organic10150 Ground
ThrullThrullGold  75 Food1  600--Leather9190 Ground

Buildings

Name Total Cost Hit Points Rege- nerate Armor Strength Armor Type Sight Range Storage
BlacksmithBlacksmithGold100 Wood100  6000--Wood12Wood 1000 
Bone TentBone TentGold130 Wood100 Stone  30  1000--Wood5
CastleCastleGold200 Wood150 Stone350  9000--Stone15Gold 2000 Wood 1200 Stone 1500 Food 150 
FarmFarmGold100 Wood150 Stone  50 Food-10  3000--Wood5Food 20 
HouseHouseGold100 Wood  50 Stone  50 Food-2  3000--Wood5Food 15 
Med BarMed BarGold100 Wood  50 Stone150  6000--Stone6
MistletreeMistletreeGold150 Wood200  5000--Wood19Wood 2000 
ThortotemThortotemStone250  3000-20Wood16
ValhallaValhallaGold250 Wood200  6000--Wood5

Upgrades

Name Cost Increases Affects Enables to build
Advanced IronAdvanced IronGold300 Wood200   Attack Strength: +25, Armor: +5 Battleaxe, Valkyrie, Battleaxe Berzerk, Axe Thrower  
ArrowArrowGold200 Wood100   Attack Strength: +25, Attack Range: ++1, Armor: +10 Archer Crossbow
Holy ValkyrieHoly ValkyrieGold150 Wood150     Flyingvalkyrie
IronIronGold200 Wood100   Attack Strength: +15, Armor: +10 Swordman, Axe Thrower, Battleaxe Crossbow
MedMedGold200 Wood150     Swordman Berzerk, Battleaxe Berzerk, Battleaxe
RootRootGold150 Wood100    Med Bar Swordman Berzerk, Battleaxe Berzerk, Spearman Berzerk

 


Unit Details for Faction Norsemen

Advanced Iron Advanced Iron
Advanced Iron
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold300 Wood200 
Production Time:300
Increase Attack Strength: +25
Increase Armor: +5
Affects Units: Battleaxe, Valkyrie, Battleaxe Berzerk, Axe Thrower
Needed to build Advanced Iron:Blacksmith

Archer Archer
Archer
Type:Combat Unit
Creation:Produced by Bone Tent
Total Cost: Gold100 Wood50 Food1 
Production Time:60
Maximum Hitpoints:700
Regeneration of Hitpoints:1
Armor-Strength:20
Armor-Type:Leather
Sight-Range:15
Needed to build Archer:Farm
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Ground and air units
Strength: 85+-50
Range: 10
Type: Arrow
Attack Speed: 60
Start Time: 0.5
This Attack Skill is used on "Hold Position"
Level(s): Elite at 5 kills
Hitpoints: 700 -> 1050
Armor Strength: 20 -> 30
Sight: 15 -> 18
Upgrades Available:Arrow (Attack Strength: +25, Attack Range: ++1, Armor: +10)

Arrow Arrow
Arrow
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold200 Wood100 
Production Time:300
Increase Attack Strength: +25
Increase Attack Range: ++1
Increase Armor: +10
Affects Units: Archer
Arrow is a Upgrade-Requirement for:Crossbow
Needed to build Arrow:Blacksmith

Axe Thrower Axe Thrower
Axe Thrower
Type:Combat Unit
Creation:Produced by Bone Tent
Total Cost: Gold120 Wood50 Food1 
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:-
Armor-Strength:20
Armor-Type:Leather
Sight-Range:12
Needed to build Axe Thrower:House
Med Bar
Movement Type:Ground Unit
Move Command: Move Speed: 250
Attack Command: AttackAttack Target: Only ground units
Strength: 130+-40
Range: 7
Type: Magic
Attack Speed: 100
Start Time: 0.8
Upgrades Available:Iron (Attack Strength: +15, Armor: +10)
Advanced Iron (Attack Strength: +25, Armor: +5)

Battleaxe Battleaxe
Battleaxe
Type:Combat Unit
Creation:Produced by Bone Tent
Total Cost: Gold120 Wood55 Food1 
Production Time:60
Maximum Hitpoints:700
Regeneration of Hitpoints:-
Armor-Strength:40
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe:Med
Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Morph Skill: Morph Morphing to: Battleaxe BerzerkBattleaxe Berzerk
Refund (Discount): 60 %
Morph Speed: 300
Attack Command: AttackAttack Target: Only ground units
Strength: 160+-40
Range: 1
Type: Sword
Attack Speed: 100
Start Time: 0.3
Upgrades Available:Iron (Attack Strength: +15, Armor: +10)
Advanced Iron (Attack Strength: +25, Armor: +5)

Battleaxe Berzerk Battleaxe Berzerk
Battleaxe Berzerk
Type:Combat Unit
Creation:Morphing from Battleaxe
Total Cost: Gold152 Wood87 Food1 
(Cost for Battleaxe Berzerk with 60 % discount = Gold 32 Wood 32 Food 1 
 + cost for Battleaxe = Gold120 Wood55  )
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:-
Armor-Strength:50
Armor-Type:Leather
Sight-Range:12
Needed to build Battleaxe Berzerk:Root
Med
Movement Type:Ground Unit
Move Command: Move Speed: 330
Attack Command: AttackAttack Target: Only ground units
Strength: 160+-40
Range: 1
Type: Sword
Attack Speed: 200
Start Time: 0.3
Upgrades Available:Advanced Iron (Attack Strength: +25, Armor: +5)

Blacksmith Blacksmith
Blacksmith
Type:Building
Creation:Built by Thrull
Total Cost: Gold100 Wood100 
Storage:Wood 1000  (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time:100
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:12
Blacksmith is able to Produce:Crossbow
Blacksmith is able to Upgrade:Iron
Arrow
Advanced Iron
Blacksmith is a Requirement for:Thor
Swordman Berzerk
Flyingvalkyrie
Battleaxe
Valhalla
Crossbow
Mistletree
Valkyrie
Needed to build Blacksmith:House
Bone Tent

Bone Tent Bone Tent
Bone Tent
Type:Building
Creation:Built by Thrull
Total Cost: Gold130 Wood100 Stone30 
Production Time:50
Maximum Hitpoints:1000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Bone Tent is able to Produce:Swordman
Archer
Battleaxe
Axe Thrower
Bone Tent is a Requirement for:Spearman
Blacksmith
Needed to build Bone Tent:House

Castle Castle
Castle
Type:Building
Creation:Built by Thrull
Total Cost: Gold200 Wood150 Stone350 
Storage:Gold 2000 Wood 1200 Stone 1500 Food 150 
Production Time:300
Maximum Hitpoints:9000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:15
Castle is able to Produce:Thrull
Castle is a Requirement for:House
Farm

Cow Cow
Cow
Type:Worker Unit
Creation:Produced by Farm
Total Cost: Gold95 Food-10 
Production Time:40
Maximum Hitpoints:500
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Organic
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 150

Crossbow Crossbow
Crossbow
Type:Combat Unit
Creation:Produced by Blacksmith
Total Cost: Gold100 Wood200 Food1 
Production Time:100
Maximum Hitpoints:1200
Regeneration of Hitpoints:3
Armor-Strength:15
Armor-Type:Wood
Sight-Range:15
Needed to build Crossbow:Arrow
Iron
Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: Attack ArrowAttack Arrow Target: Only ground units
Strength: 250+-90
Range: 10
Splash-Radius: 2
Splash also damages own units!
Type: Piercing
Attack Speed: 50
Start Time: 0
This Attack Skill is used on "Hold Position"

Cudgel Lady Cudgel Lady
Cudgel Lady
Type:Combat Unit
Creation:Produced by House
Produced by Med Bar
Total Cost when produced by House: Gold45 Wood20 Food1 
Total Cost when produced by Med Bar: Gold45 Wood20 Food1 
Production Time:40
Maximum Hitpoints:750
Regeneration of Hitpoints:1
Armor-Strength:1
Armor-Type:Leather
Sight-Range:8
Movement Type:Ground Unit
Move Command: Move Speed: 150
Attack Command: CudgelCudgel Target: Only ground units
Strength: 80+-40
Range: 1
Type: Beat
Attack Speed: 35
Start Time: 0.01

Farm Farm
Farm
Type:Building
Creation:Built by Thrull
Total Cost: Gold100 Wood150 Stone50 Food-10 
Storage:Food 20 
Production Time:50
Maximum Hitpoints:3000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Farm is able to Produce:Cow
Farm is a Requirement for:Flyingvalkyrie
Archer
Needed to build Farm:Castle

Flyingvalkyrie Flyingvalkyrie
Flyingvalkyrie
Type:Combat Unit
Creation:Produced by Valhalla
Total Cost: Gold250 Wood150 Food2 
Production Time:120
Maximum Hitpoints:1650
Regeneration of Hitpoints:3
Armor-Strength:30
Armor-Type:Organic
Sight-Range:10
Needed to build Flyingvalkyrie:Holy Valkyrie
Blacksmith
Farm
Movement Type:Air Unit
Move Command: Move Speed: 480
Attack Command: AttackAttack Target: Ground and air units
Strength: 270+-50
Range: 6
Splash-Radius: 1
Splash also damages own units!
Type: Magic
Attack Speed: 110
Start Time: 0.5
This Attack Skill is used on "Hold Position"
Level(s): Elite at 7 kills
Hitpoints: 1650 -> 2475
Armor Strength: 30 -> 45
Sight: 10 -> 12

Holy Valkyrie Holy Valkyrie
Holy Valkyrie
Type:Upgrade
Creation:Upgraded by Valhalla
Total Cost: Gold150 Wood150 
Production Time:100
Holy Valkyrie is a Upgrade-Requirement for:Flyingvalkyrie
Needed to build Holy Valkyrie:Valhalla

House House
House
Type:Building
Creation:Built by Thrull
Total Cost: Gold100 Wood50 Stone50 Food-2 
Storage:Food 15 
Production Time:35
Maximum Hitpoints:3000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
House is able to Produce:Cudgel Lady
Spearman
House is a Requirement for:Med Bar
Bone Tent
Blacksmith
Axe Thrower
Needed to build House:Castle

Iron Iron
Iron
Type:Upgrade
Creation:Upgraded by Blacksmith
Total Cost: Gold200 Wood100 
Production Time:300
Increase Attack Strength: +15
Increase Armor: +10
Affects Units: Swordman, Axe Thrower, Battleaxe
Iron is a Upgrade-Requirement for:Crossbow
Needed to build Iron:Blacksmith

Med Med
Med
Type:Upgrade
Creation:Upgraded by Med Bar
Total Cost: Gold200 Wood150 
Production Time:200
Med is a Upgrade-Requirement for:Swordman Berzerk
Battleaxe Berzerk
Battleaxe
Needed to build Med:Med Bar

Med Bar Med Bar
Med Bar
Type:Building
Creation:Built by Thrull
Total Cost: Gold100 Wood50 Stone150 
Production Time:100
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Stone
Sight-Range:6
Med Bar is able to Produce:Cudgel Lady
Spearman
Med Bar is able to Upgrade:Med
Med Bar is a Requirement for:Swordman Berzerk
Valhalla
Mistletree
Axe Thrower
Needed to build Med Bar:House
Upgrades Available:Root

Mistletree Mistletree
Mistletree
Type:Building
Creation:Built by Thrull
Total Cost: Gold150 Wood200 
Storage:Wood 2000  (Hint: This also means a worker can drop of his harvested wood into this building so it's useful to build it near trees.)
Production Time:50
Maximum Hitpoints:5000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:19
Mistletree is able to Produce:Wild Sow
Mistletree is able to Upgrade:Root
Mistletree is a Requirement for:Valhalla
Needed to build Mistletree:Blacksmith
Med Bar
Movement Type:Ground Unit
Attack Command: Air OnAir On Target: Only air units
Strength: 150+-50
Range: 15
Splash-Radius: 3
Splash also damages own units!
Type: Magic
Attack Speed: 80
Start Time: 0.3

Root Root
Root
Type:Upgrade
Creation:Upgraded by Mistletree
Total Cost: Gold150 Wood100 
Production Time:250
Affects Units: Med Bar
Root is a Upgrade-Requirement for:Swordman Berzerk
Battleaxe Berzerk
Spearman Berzerk
Needed to build Root:Mistletree

Spearman Spearman
Spearman
Type:Combat Unit
Creation:Produced by House
Produced by Med Bar
Total Cost when produced by House: Gold35 Wood25 Food1 
Total Cost when produced by Med Bar: Gold35 Wood25 Food1 
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:-
Armor-Strength:7
Armor-Type:Leather
Sight-Range:10
Needed to build Spearman:Bone Tent
Movement Type:Ground Unit
Move Command: Move Speed: 250
Morph Skill: Morph Morphing to: Spearman BerzerkSpearman Berzerk
Refund (Discount): 60 %
Morph Speed: 500
Attack Command: AttackAttack Target: Only ground units
Strength: 50+-20
Range: 1
Type: Piercing
Attack Speed: 150
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 7 -> 10
Sight: 10 -> 12

Spearman Berzerk Spearman Berzerk
Spearman Berzerk
Type:Combat Unit
Creation:Morphing from Spearman
Total Cost: Gold49 Wood35 Food1 
(Cost for Spearman Berzerk with 60 % discount = Gold 14 Wood 10 Food 1 
 + cost for Spearman = Gold35 Wood25  )
Production Time:50
Maximum Hitpoints:700
Regeneration of Hitpoints:1
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Needed to build Spearman Berzerk:Root
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 55+-40
Range: 1
Type: Piercing
Attack Speed: 200
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 3 kills
Hitpoints: 700 -> 1050
Armor Strength: 20 -> 30
Sight: 10 -> 12

Swordman Swordman
Swordman
Type:Combat Unit
Creation:Produced by Bone Tent
Total Cost: Gold75 Wood35 Food1 
Production Time:50
Maximum Hitpoints:500
Regeneration of Hitpoints:1
Armor-Strength:20
Armor-Type:Leather
Sight-Range:10
Movement Type:Ground Unit
Move Command: Move Speed: 220
Morph Skill: Morph Morphing to: Swordman BerzerkSwordman Berzerk
Refund (Discount): 60 %
Morph Speed: 300
Attack Command: AttackAttack Target: Only ground units
Strength: 100+-30
Range: 1
Type: Sword
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 5 kills
Hitpoints: 500 -> 750
Armor Strength: 20 -> 30
Sight: 10 -> 12
Upgrades Available:Iron (Attack Strength: +15, Armor: +10)

Swordman Berzerk Swordman Berzerk
Swordman Berzerk
Type:Combat Unit
Creation:Morphing from Swordman
Total Cost: Gold111 Wood47 Food1 
(Cost for Swordman Berzerk with 60 % discount = Gold 36 Wood 12 Food 1 
 + cost for Swordman = Gold75 Wood35  )
Production Time:50
Maximum Hitpoints:600
Regeneration of Hitpoints:1
Armor-Strength:35
Armor-Type:Leather
Sight-Range:10
Needed to build Swordman Berzerk:Root
Med
Blacksmith
Med Bar
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 110+-40
Range: 1
Type: Sword
Attack Speed: 200
Start Time: 0
This Attack Skill is used on "Hold Position"
Level(s): Elite at 4 kills
Hitpoints: 600 -> 900
Armor Strength: 35 -> 52
Sight: 10 -> 12

Thor Thor
Thor
Type:Combat Unit
Creation:Morphing from Thortotem
Total Cost: Gold150 Wood30 Stone250 Food2 
(Cost for Thor with 40 % discount = Gold 150 Wood 30 Food 2 
 + cost for Thortotem = Stone250  )
Production Time:100
Maximum Hitpoints:2000
Regeneration of Hitpoints:3
Armor-Strength:45
Armor-Type:Stone
Sight-Range:10
Needed to build Thor:Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 125
Attack Command: AttackAttack Target: Only ground units
Strength: 350+-50
Range: 3
Splash-Radius: 2
Splash also damages own units!
Type: Magic
Attack Speed: 50
Start Time: 0.6
This Attack Skill is used on "Hold Position"
Attack Command: ThrowThrow Target: Only air units
Strength: 170+-40
Range: 8
Splash-Radius: 1
Splash also damages own units!
Type: Energy
Attack Speed: 40
Start Time: 0.02
Level(s): Advanced at 10 kills
Hitpoints: 2000 -> 3000
Armor Strength: 45 -> 67
Sight: 10 -> 12

Thortotem Thortotem
Thortotem
Type:Building
Creation:Built by Thrull
Total Cost: Stone250 
Production Time:20
Maximum Hitpoints:3000
Regeneration of Hitpoints:-
Armor-Strength:20
Armor-Type:Wood
Sight-Range:16
Morph Skill: Build Thor Morphing to: ThorThor
Refund (Discount): 40 %
Morph Speed: 300

Thrull Thrull
Thrull
Type:Worker Unit
Creation:Produced by Castle
Total Cost: Gold75 Food1 
Production Time:40
Maximum Hitpoints:600
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Leather
Sight-Range:9
Thrull is able to Build:House
Med Bar
Bone Tent
Blacksmith
Farm
Valhalla
Thortotem
Castle
Mistletree
Movement Type:Ground Unit
Move Command: Move Speed: 190
Repair/Heal Skill: Repair Repairing: Farm, Bone Tent, Med Bar, Blacksmith, House, Thortotem, Castle, Valhalla, Mistletree
Repair/Heal Speed: 40
Harvest/Mine Skill: Mine GoldStone
Speed: 225
Max Load: 25
Hits per Unit: 1
Harvest/Mine Skill: Harvest Wood Wood
Speed: 150
Max Load: 20
Hits per Unit: 1

Valhalla Valhalla
Valhalla
Type:Building
Creation:Built by Thrull
Total Cost: Gold250 Wood200 
Production Time:120
Maximum Hitpoints:6000
Regeneration of Hitpoints:-
Armor-Strength:-
Armor-Type:Wood
Sight-Range:5
Valhalla is able to Produce:Flyingvalkyrie
Valkyrie
Valhalla is able to Upgrade:Holy Valkyrie
Needed to build Valhalla:Blacksmith
Mistletree
Med Bar

Valkyrie Valkyrie
Valkyrie
Type:Combat Unit
Creation:Produced by Valhalla
Total Cost: Gold250 Wood100 Food1 
Production Time:50
Maximum Hitpoints:800
Regeneration of Hitpoints:2
Armor-Strength:80
Armor-Type:Leather
Sight-Range:10
Needed to build Valkyrie:Blacksmith
Movement Type:Ground Unit
Move Command: Move Speed: 220
Attack Command: AttackAttack Target: Only ground units
Strength: 300+-100
Range: 1
Type: Sword
Attack Speed: 100
Start Time: 0
This Attack Skill is used on "Hold Position"
Attack Command: AirattackAirattack Target: Only air units
Strength: 170+-50
Range: 7
Splash-Radius: 1
Splash also damages own units!
Type: Magic
Attack Speed: 110
Start Time: 0.2
Upgrades Available:Advanced Iron (Attack Strength: +25, Armor: +5)

Wild Sow Wild Sow
Wild Sow
Type:Combat Unit
Creation:Produced by Mistletree
Total Cost: Gold50 Stone20 Food1 
Production Time:30
Maximum Hitpoints:700
Regeneration of Hitpoints:2
Armor-Strength:3
Armor-Type:Organic
Sight-Range:12
Movement Type:Ground Unit
Move Command: Move Speed: 300
Attack Command: AttackAttack Target: Only ground units
Strength: 75+-40
Range: 1
Splash-Radius: 0
Splash also damages own units!
Type: Magic
Attack Speed: 40
Start Time: 0.3

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