All Units of all Factions (Megapack)
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Name | Name Pretty | Name Link | Faction | Faction Pretty | Type | Max Strength Vs Land | Max Strength Vs Air | Max Range | Attack Strength 1 | Attack Var 1 | Attack Range 1 | Attack Type 1 | Used On Hold Position 1 | Target 1 | Attack Speed 1 | Attack Start Time 1 | Attack Ep Cost 1 | Attack Strength 2 | Attack Var 2 | Attack Range 2 | Attack Type 2 | Used On Hold Position 2 | Target 2 | Attack Speed 2 | Attack Start Time 2 | Attack Ep Cost 2 | Max Hp | Regeneration | Max Ep | Regeneration Ep | Armor | Armor Type | Sight | Creation 1 | Creation 2 | Production Time | Gold 1 | Wood 1 | Stone 1 | Food 1 | Energy 1 | Housing | Gold 2 | Wood 2 | Stone 2 | Food 2 | Energy 2 | Housing | Storage | Move Speed 1 | Move Speed 2 | Move Speed 3 | Max Move Speed | Max Level | Available Upgrades | Morphing To 1 | Morphing Discount 1 | Morphing Speed 1 | Morphing To 2 | Morphing Discount 2 | Morphing Speed 2 | Morphing To 3 | Morphing Discount 3 | Morphing Speed 3 | Heal Skill 1 | Heal Units 1 | Heal Speed 1 | Heal Skill 2 | Heal Units 2 | Heal Speed 2 | Mine Resource 1 | Mine Speed 1 | Mine Max Load 1 | Mine Hits Per Unit 1 | Mine Resource 2 | Mine Speed 2 | Mine Max Load 2 | Mine Hits Per Unit 2 | Upgrade Affects |
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air_pyramid | Air Pyramid | Air Pyramid | egypt | Egypt | Building | 200 | 15 | 3000 | 5 | 20 | Wood | 15 | Built by Slave | 150 | 200 | 150 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
anubis_warrior | Anubis Warrior | Anubis Warrior | egypt | Egypt | Combat Unit | 130 | 1 | 130 | 40 | 1 | slashing | Only ground | 100 | 0.3 | 900 | 2 | 40 | Metal | 11 | Produced by Priest | 110 | 150 | 50 | 1 | 250 | 250 | 250 | 1 | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
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chicken | Chicken | Chicken | egypt | Egypt | Worker Unit | 300 | 2 | Organic | 10 | Produced by Farm | 20 | 50 | -5 | Food: 3 | 125 | 125 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
desert_camp | Desert Camp | Desert Camp | egypt | Egypt | Building | 6000 | Stone | 6 | Built by Slave | 100 | 100 | 50 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
farm | Farm | Farm | egypt | Egypt | Building | 3000 | Wood | 5 | Built by Slave | 50 | 100 | 150 | 50 | -10 | Food: 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ibis | Ibis | Ibis | egypt | Egypt | Combat Unit | 170 | 170 | 8 | 170 | 50 | 8 | energy | true | Ground and air | 100 | 0.3 | 1300 | 3 | 10 | Leather | 15 | Produced by Obelisk | 250 | 250 | 100 | 2 | 250 | 250 | 250 | 1 | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
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mummy | Mummy | Mummy | egypt | Egypt | Combat Unit | 70 | 1 | 70 | 40 | 1 | slashing | Only ground | 100 | 0.3 | 600 | 1 | 10 | Organic | 12 | Produced by Priest | 25 | 45 | 1 | 250 | 250 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
obelisk | Obelisk | Obelisk | egypt | Egypt | Building | 6000 | Wood | 5 | Built by Slave | 150 | 200 | 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
power_of_ra | Power Of Ra | Power Of Ra | egypt | Egypt | Upgrade | Upgraded by Temple | 600 | 50 | 25 | 200 | Scarab, Snake, Ibis, Anubis Warrior | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
priest | Priest | Priest | egypt | Egypt | Combat Unit | 85 | 85 | 9 | 85 | 25 | 9 | energy | true | Ground and air | 250 | 0.5 | 15 | 700 | 1 | 500 | 5 | 20 | Leather | 10 | Produced by Temple | 120 | 200 | 90 | 1 | 210 | 210 | 210 | 1 | Speedup Priest Production (Production Speed: +150) |
Heal | Mummy, Anubis Warrior, Chicken, Priest, Slave, Snake, Spearman, Spearthrower, Scarab | 210 | ||||||||||||||||||||||||||||||||||||||||||
pyramid | Pyramid | Pyramid | egypt | Egypt | Building | 9000 | Stone | 15 | Built by Slave | 300 | 100 | 150 | 300 | Gold: 2000, Wood: 1200, Stone: 1500, Food: 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
scarab | Scarab | Scarab | egypt | Egypt | Combat Unit | 180 | 4 | 180 | 90 | 4 | energy | true | Only ground | 75 | 0.2 | 1400 | 5 | 23 | Leather | 12 | Produced by Obelisk | 90 | 150 | 100 | 2 | 140 | 140 | 140 | 3 | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
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slave | Slave | Slave | egypt | Egypt | Worker Unit | 600 | 1 | Leather | 9 | Produced by Pyramid | 40 | 75 | 1 | 190 | 190 | Repair | Farm, Desert Camp, Temple, Sphinx, Pyramid, Air Pyramid, Obelisk | 40 | Gold, Stone | 150 | 25 | 1 | Wood | 150 | 20 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
snake | Snake | Snake | egypt | Egypt | Combat Unit | 140 | 140 | 9 | 140 | 30 | 9 | energy | true | Ground and air | 75 | 0.5 | 450 | 5 | 15 | Leather | 12 | Produced by Obelisk | 70 | 140 | 50 | 1 | 140 | 140 | 140 | 2 | Power Of Ra (Hitpoints: +75,
Attack Strength: +30,
Armor: +10) |
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spear_weapons | Spear Weapons | Spear Weapons | egypt | Egypt | Upgrade | Upgraded by Desert Camp | 200 | 150 | 150 | Spearman, Spearthrower | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
spearman | Spearman | Spearman | egypt | Egypt | Combat Unit | 80 | 1 | 80 | 30 | 1 | slashing | Only ground | 100 | 530 | 1 | 16 | Leather | 10 | Produced by Desert Camp | 35 | 50 | 25 | 1 | 220 | 220 | 220 | 1 | Spear Weapons (Attack Strength: +40,
Armor: +5) |
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spearthrower | Spearthrower | Spearthrower | egypt | Egypt | Combat Unit | 95 | 95 | 9 | 95 | 65 | 9 | piercing | true | Ground and air | 50 | 0.5 | 700 | 1 | 20 | Leather | 15 | Produced by Desert Camp | 60 | 100 | 50 | 1 | 220 | 220 | 220 | 1 | Spear Weapons (Attack Strength: +40,
Armor: +5) |
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speedup_priest_production | Speedup Priest Production | Speedup Priest Production | egypt | Egypt | Upgrade | Upgraded by Priest | 100 | 200 | 150 | Priest | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
sphinx | Sphinx | Sphinx | egypt | Egypt | Building | 120 | 120 | 12 | 7000 | 20 | Wood | 16 | Built by Slave | 140 | 250 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
summon_ibis | Summon Ibis | Summon Ibis | egypt | Egypt | Upgrade | Upgraded by Temple | 200 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
summon_scarab | Summon Scarab | Summon Scarab | egypt | Egypt | Upgrade | Upgraded by Temple | 200 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
temple | Temple | Temple | egypt | Egypt | Building | 6000 | Stone | 6 | Built by Slave | 100 | 200 | 100 | 150 | Wood: 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
advanced_iron | Advanced Iron | Advanced Iron | indian | Indian | Upgrade | Upgraded by Campfire | 200 | 200 | 150 | Axe Indian, Horseman, Axe Thrower | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
archer | Archer | Archer | indian | Indian | Combat Unit | 70 | 70 | 10 | 70 | 50 | 10 | piercing | true | Ground and air | 60 | 0.5 | 700 | 1 | 9 | Leather | 15 | Produced by Big Tent | 30 | 80 | 60 | 220 | 220 | 220 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
axe_indian | Axe Indian | Axe Indian | indian | Indian | Combat Unit | 180 | 1 | 180 | 40 | 1 | slashing | Only ground | 120 | 0.3 | 700 | 1 | 35 | Leather | 12 | Produced by Round Tent | 30 | 180 | 80 | 250 | 250 | 250 | Advanced Iron (Attack Strength: +40,
Armor: +5) |
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axe_thrower | Axe Thrower | Axe Thrower | indian | Indian | Combat Unit | 140 | 7 | 140 | 40 | 7 | energy | Only ground | 100 | 0.3 | 700 | 1 | 20 | Leather | 12 | Produced by Round Tent | 50 | 180 | 70 | 250 | 250 | 250 | Advanced Iron (Attack Strength: +40,
Armor: +5) |
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beehive | Beehive | Beehive | indian | Indian | Building | 120 | 12 | 7000 | 20 | Wood | 16 | Built by Shaman | 140 | 250 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
big_tent | Big Tent | Big Tent | indian | Indian | Building | 3000 | Stone | 5 | Built by Worker | 50 | 150 | 150 | Wood: 200 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
bull | Bull | Bull | indian | Indian | Combat Unit | 125 | 1 | 125 | 40 | 1 | energy | Only ground | 40 | 500 | 700 | 4 | 500 | 80 | 3 | Organic | 12 | Produced by Horse Farm | 30 | 80 | 20 | 330 | 330 | 330 | |||||||||||||||||||||||||||||||||||||||||||||||||||
bull_food | Bull Food | Bull Food | indian | Indian | Upgrade | Upgraded by Reed | 300 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
campfire | Campfire | Campfire | indian | Indian | Building | 5400 | Stone | 5 | Built by Worker | 50 | 100 | 175 | 70 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
fire_archer | Fire Archer | Fire Archer | indian | Indian | Combat Unit | 110 | 110 | 10 | 110 | 50 | 10 | piercing | true | Ground and air | 60 | 700 | 1 | 15 | Leather | 15 | Produced by Round Tent | 50 | 120 | 70 | 220 | 220 | 220 | 1 | Petroleum (Sight: +1,
Attack Strength: +40) |
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fire_golem | Fire Golem | Fire Golem | indian | Indian | Combat Unit | 200 | 10 | 200 | 200 | 10 | energy | true | Only ground | 50 | 0.4 | 2000 | 3 | 45 | Stone | 10 | Produced by Campfire | 150 | 250 | 250 | 50 | 50 | 50 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||
horse_farm | Horse Farm | Horse Farm | indian | Indian | Building | 4000 | Wood | 5 | Built by Worker | 50 | 250 | 150 | 100 | Food: 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
horseman | Horseman | Horseman | indian | Indian | Combat Unit | 215 | 3 | 215 | 25 | 3 | slashing | true | Only ground | 110 | 0.8 | 1300 | 2 | 50 | Leather | 10 | Produced by Horse Farm | 120 | 250 | 100 | 480 | 480 | 480 | 1 | Advanced Iron (Attack Strength: +40,
Armor: +5) |
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iron | Iron | Iron | indian | Indian | Upgrade | Upgraded by Campfire | 300 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
main_teepee | Main Teepee | Main Teepee | indian | Indian | Building | 9000 | Stone | 15 | Built by Worker | 300 | 200 | 150 | 350 | Gold: 2000, Wood: 1200, Stone: 1500 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
petroleum | Petroleum | Petroleum | indian | Indian | Upgrade | Upgraded by Totem | 300 | 200 | 150 | Fire Archer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
reed | Reed | Reed | indian | Indian | Building | 3400 | Stone | 5 | Built by Worker | 50 | 125 | 80 | 80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
round_tent | Round Tent | Round Tent | indian | Indian | Building | 6000 | Stone | 6 | Built by Worker | 70 | 150 | 50 | 150 | Training Field (Production Speed: +150) |
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shaman | Shaman | Shaman | indian | Indian | Combat Unit | 200 | 6 | 200 | 175 | 6 | energy | Only ground | 35 | 0.5 | 550 | 1 | Leather | 8 | Produced by Totem | 80 | 150 | 210 | 210 | 210 | Repair | Beehive | 210 | Heal | Worker, Shaman, Stickfighter, Archer, Fire Golem, Bull, Fire Archer, Thunderbird, Axe Indian, Axe Thrower, Horseman | 210 | |||||||||||||||||||||||||||||||||||||||||||||||||
spearman | Spearman | Spearman | indian | Indian | Combat Unit | 90 | 1 | 90 | 40 | 1 | slashing | Only ground | 100 | 0.15 | 700 | 2 | 10 | Leather | 14 | Produced by Round Tent | 30 | 50 | 40 | 220 | 220 | 220 | 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
stables | Stables | Stables | indian | Indian | Upgrade | Upgraded by Horse Farm | 200 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
stickfighter | Stickfighter | Stickfighter | indian | Indian | Combat Unit | 75 | 1 | 75 | 30 | 1 | slashing | true | Only ground | 100 | 700 | 1 | 7 | Leather | 10 | Produced by Tent | Produced by Big Tent | 30 | 35 | 25 | 35 | 25 | 220 | 220 | 220 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
tent | Tent | Tent | indian | Indian | Building | 1400 | Stone | 5 | Built by Worker | 50 | 30 | 50 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
thunderbird | Thunderbird | Thunderbird | indian | Indian | Combat Unit | 250 | 250 | 7 | 250 | 40 | 7 | energy | true | Only ground | 40 | 0.3 | 250 | 40 | 1 | energy | Only air | 40 | 0.3 | 1300 | 3 | 20 | Organic | 15 | Produced by Shaman | 450 | 200 | 200 | 100 | 350 | 350 | 350 | 350 | 2 | |||||||||||||||||||||||||||||||||||||||||
totem | Totem | Totem | indian | Indian | Building | 150 | 15 | 11000 | Wood | 19 | Built by Worker | 50 | 400 | 250 | 50 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
training_field | Training Field | Training Field | indian | Indian | Upgrade | Upgraded by Round Tent | 300 | 150 | 150 | Round Tent | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
worker | Worker | Worker | indian | Indian | Worker Unit | 600 | 1 | Leather | 9 | Produced by Main Teepee | 40 | 75 | 190 | 190 | Repair | Round Tent, Tent, Big Tent, Totem, Main Teepee, Horse Farm, Reed, Campfire, Beehive | 40 | Gold, Stone | 150 | 25 | 1 | Wood | 150 | 25 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
ancient_summoning | Ancient Summoning | Ancient Summoning | magic | Magic | Upgrade | Upgraded by Summoner Guild | 150 | 50 | 100 | Summoner, Dragon Rider | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
archmage | Archmage | Archmage | magic | Magic | Combat Unit | 700 | 700 | 9 | 280 | 90 | 9 | energy | true | Only ground | 75 | 0.5 | 300 | 700 | 50 | 8 | energy | Ground and air | 40 | 0.3 | 1000 | 450 | 5 | 3000 | 30 | 15 | Leather | 12 | Morphed from Battlemage | 200 | 300 | 2 | 140 | 140 | 140 | 140 | 3 | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1) |
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archmage_tower | Archmage Tower | Archmage Tower | magic | Magic | Building | 10000 | Stone | 15 | Built by Initiate | 250 | 200 | 100 | 300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
battlemage | Battlemage | Battlemage | magic | Magic | Combat Unit | 140 | 140 | 7 | 140 | 40 | 7 | energy | true | Ground and air | 60 | 0.6 | 40 | 700 | 3 | 500 | 15 | 30 | Leather | 12 | Morphed from Initiate | 75 | 150 | 1 | 250 | 250 | 250 | 2 | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1) |
Archmage | 0 % |
500 |
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behemoth | Behemoth | Behemoth | magic | Magic | Combat Unit | 325 | 1 | 325 | 25 | 1 | impact | Only ground | 75 | 0.3 | 5000 | 5 | 50 | Organic | 10 | Morphed from Wicker Behemoth | 70 | 250 | 200 | 2 | 170 | 170 | 170 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||
daemon | Daemon | Daemon | magic | Magic | Combat Unit | 90 | 1 | 90 | 40 | 1 | slashing | Only ground | 100 | 0.3 | 500 | 1 | 10 | Organic | 12 | Produced by Summoner | 25 | 50 | 1 | 250 | 250 | 250 | Hell Gate (Attack Strength: +20,
Armor: +10) |
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dragon | Dragon | Dragon | magic | Magic | Combat Unit | 250 | 250 | 8 | 250 | 40 | 8 | energy | true | Ground and air | 40 | 0.3 | 1400 | 3 | 20 | Organic | 15 | Produced by Summoner | 150 | 250 | 100 | 100 | 2 | 250 | 250 | 250 | 1 | Evil Dragon | 0 % |
500 |
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dragon_call | Dragon Call | Dragon Call | magic | Magic | Upgrade | Upgraded by Archmage Tower | 400 | 250 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
dragon_rider | Dragon Rider | Dragon Rider | magic | Magic | Combat Unit | 185 | 170 | 8 | 185 | 50 | 4 | energy | true | Only ground | 80 | 0.3 | 170 | 50 | 8 | energy | Ground and air | 70 | 0.5 | 100 | 1300 | 2 | 500 | 5 | 50 | Organic | 10 | Morphed from Summoner | 120 | 250 | 25 | 2 | 540 | 540 | 540 | 540 | 2 | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1) Ancient Summoning (Energy-Points: +500, Production Speed: +50) |
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energy_compression | Energy Compression | Energy Compression | magic | Magic | Upgrade | Upgraded by Library | 250 | 150 | Battlemage, Summoner, Dragon Rider, Archmage | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
energy_sharpening | Energy Sharpening | Energy Sharpening | magic | Magic | Upgrade | Upgraded by Library | 400 | 250 | 200 | 150 | Battlemage, Summoner, Dragon Rider, Archmage | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
energy_source | Energy Source | Energy Source | magic | Magic | Building | 1400 | Stone | 5 | Built by Initiate | 50 | 100 | 100 | -16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
evil_dragon | Evil Dragon | Evil Dragon | magic | Magic | Combat Unit | 450 | 450 | 10 | 450 | 40 | 10 | magic | true | Ground and air | 40 | 0.3 | 1000 | 1700 | 3 | 1000 | 200 | 20 | Organic | 15 | Morphed from Dragon | 450 | 350 | 150 | 300 | 2 | 350 | 350 | 350 | 1 | Hell Gate (Attack Strength: +20,
Armor: +10) |
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faster_movement | Faster Movement | Faster Movement | magic | Magic | Upgrade | Upgraded by Summoner Guild | 300 | 100 | 200 | 50 | Initiate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
ghost_armor | Ghost Armor | Ghost Armor | magic | Magic | Combat Unit | 150 | 1 | 150 | 40 | 1 | slashing | true | Only ground | 100 | 0.3 | 900 | 2 | 30 | Metal | 11 | Produced by Summoner | 75 | 150 | 1 | 220 | 220 | 220 | 1 | Hell Gate (Attack Strength: +20,
Armor: +10) |
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golem | Golem | Golem | magic | Magic | Building | 200 | 10 | 200 | 150 | 10 | impact | true | Only ground | 50 | 0.4 | 2000 | 3 | 1000 | 10 | 45 | Stone | 10 | Built by Initiate | 150 | 250 | 250 | 2 | 50 | 50 | 50 | 1 | Power Golem | 0 % |
500 |
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golem_power | Golem Power | Golem Power | magic | Magic | Upgrade | Upgraded by Archmage Tower | 350 | 200 | 200 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
hell_gate | Hell Gate | Hell Gate | magic | Magic | Upgrade | Upgraded by Library | 350 | 200 | 200 | Daemon, Ghost Armor, Evil Dragon | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
initiate | Initiate | Initiate | magic | Magic | Combat Unit | 100 | 4 | 100 | 40 | 4 | energy | Only ground | 40 | 0.45 | 10 | 450 | 1 | 50 | 1 | Leather | 9 | Produced by Mage Tower | 40 | 75 | 1 | 150 | 150 | 150 | Faster Movement (Move: +20%) |
Battlemage | 0 % |
500 |
Repair | Mage Tower, Energy Source, Summoner Guild, Library, Archmage Tower, Wicker Behemoth, Tower Of Souls, Golem, Power Golem | 50 | Gold, Stone | 200 | 20 | 1 | Wood | 200 | 20 | 1 | ||||||||||||||||||||||||||||||||||||
library | Library | Library | magic | Magic | Building | 5000 | Stone | 12 | Built by Initiate | 150 | 100 | 100 | 250 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mage_tower | Mage Tower | Mage Tower | magic | Magic | Building | 8000 | Stone | 15 | Built by Initiate | 250 | 150 | 50 | 350 | Gold: 1800, Wood: 1200, Stone: 1400 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
power_golem | Power Golem | Power Golem | magic | Magic | Building | 200 | 10 | 200 | 150 | 10 | impact | true | Only ground | 50 | 0.4 | 2000 | 3 | 45 | Stone | 10 | Morphed from Golem | 20 | 250 | 250 | 3 | 50 | 50 | 50 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
summoner | Summoner | Summoner | magic | Magic | Combat Unit | 170 | 170 | 8 | 170 | 50 | 8 | energy | true | Ground and air | 60 | 0.5 | 80 | 500 | 4 | 500 | 5 | Leather | 10 | Produced by Summoner Guild | 80 | 150 | 1 | 150 | 150 | 150 | Energy Compression (Energy-Points: +500) Energy Sharpening (Attack Strength: +50, Attack Range: +1) Ancient Summoning (Energy-Points: +500, Production Speed: +50) |
Dragon Rider | 0 % |
250 |
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summoner_guild | Summoner Guild | Summoner Guild | magic | Magic | Building | 7000 | Stone | 10 | Built by Initiate | 100 | 100 | 50 | 150 | Wood: 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tower_of_souls | Tower Of Souls | Tower Of Souls | magic | Magic | Building | 200 | 15 | 6000 | Stone | 16 | Built by Initiate | 150 | 200 | 250 | 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
wicker_behemoth | Wicker Behemoth | Wicker Behemoth | magic | Magic | Building | 1400 | Wood | 5 | Built by Initiate | 100 | 200 | Behemoth | 0 % |
500 |
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advanced_iron | Advanced Iron | Advanced Iron | norsemen | Norsemen | Upgrade | Upgraded by Blacksmith | 300 | 300 | 200 | Battleaxe, Valkyrie, Battleaxe Berserk, Axe Thrower | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
archer | Archer | Archer | norsemen | Norsemen | Combat Unit | 85 | 85 | 10 | 85 | 50 | 10 | arrow | true | Ground and air | 60 | 0.5 | 700 | 1 | 20 | Leather | 15 | Produced by Bone Tent | 60 | 100 | 50 | 1 | 220 | 220 | 220 | 1 | Arrow (Attack Strength: +25,
Attack Range: ++1,
Armor: +10) |
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arrow | Arrow | Arrow | norsemen | Norsemen | Upgrade | Upgraded by Blacksmith | 300 | 200 | 100 | Archer | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
axe_thrower | Axe Thrower | Axe Thrower | norsemen | Norsemen | Combat Unit | 130 | 7 | 130 | 40 | 7 | magic | Only ground | 100 | 0.8 | 700 | 1 | 20 | Leather | 12 | Produced by Bone Tent | 50 | 120 | 50 | 1 | 250 | 250 | 250 | Advanced Iron (Attack Strength: +25,
Armor: +5) Iron (Attack Strength: +15, Armor: +10) |
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battleaxe | Battleaxe | Battleaxe | norsemen | Norsemen | Combat Unit | 160 | 1 | 160 | 40 | 1 | sword | Only ground | 100 | 0.3 | 700 | 1 | 40 | Leather | 12 | Produced by Bone Tent | 60 | 120 | 55 | 1 | 220 | 220 | 220 | Advanced Iron (Attack Strength: +25,
Armor: +5) Iron (Attack Strength: +15, Armor: +10) |
Battleaxe Berserk | 60 % |
300 |
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battleaxe_berserk | Battleaxe Berserk | Battleaxe Berserk | norsemen | Norsemen | Combat Unit | 160 | 1 | 160 | 40 | 1 | sword | Only ground | 200 | 0.3 | 700 | 1 | 50 | Leather | 12 | Morphed from Battleaxe | 50 | 152 | 87 | 1 | 330 | 330 | 330 | Advanced Iron (Attack Strength: +25,
Armor: +5) |
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blacksmith | Blacksmith | Blacksmith | norsemen | Norsemen | Building | 6000 | Wood | 12 | Built by Thrall | 100 | 100 | 100 | Wood: 1000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
bone_tent | Bone Tent | Bone Tent | norsemen | Norsemen | Building | 1000 | Wood | 5 | Built by Thrall | 50 | 130 | 100 | 30 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
castle | Castle | Castle | norsemen | Norsemen | Building | 9000 | Stone | 15 | Built by Thrall | 300 | 200 | 150 | 350 | Gold: 2000, Wood: 1200, Stone: 1500, Food: 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
cow | Cow | Cow | norsemen | Norsemen | Worker Unit | 500 | 2 | Organic | 10 | Produced by Farm | 40 | 95 | -10 | Food: 2 | 150 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
crossbow | Crossbow | Crossbow | norsemen | Norsemen | Combat Unit | 250 | 10 | 250 | 90 | 10 | piercing | true | Only ground | 50 | 1200 | 3 | 15 | Wood | 15 | Produced by Blacksmith | 100 | 100 | 200 | 1 | 150 | 150 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
cudgel_lady | Cudgel Lady | Cudgel Lady | norsemen | Norsemen | Combat Unit | 80 | 1 | 80 | 40 | 1 | beat | Only ground | 35 | 0.01 | 750 | 1 | 1 | Leather | 8 | Produced by Mead Bar | Produced by House | 40 | 45 | 20 | 1 | 45 | 20 | 1 | 150 | 140 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||
farm | Farm | Farm | norsemen | Norsemen | Building | 3000 | Wood | 5 | Built by Thrall | 50 | 100 | 150 | 50 | -10 | Food: 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
flying_valkyrie | Flying Valkyrie | Flying Valkyrie | norsemen | Norsemen | Combat Unit | 270 | 270 | 6 | 270 | 50 | 6 | magic | true | Ground and air | 110 | 0.5 | 1650 | 3 | 30 | Organic | 10 | Produced by Valhalla | 120 | 250 | 150 | 2 | 480 | 480 | 480 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
holy_valkyrie | Holy Valkyrie | Holy Valkyrie | norsemen | Norsemen | Upgrade | Upgraded by Valhalla | 100 | 150 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
house | House | House | norsemen | Norsemen | Building | 3000 | Wood | 5 | Built by Thrall | 35 | 100 | 50 | 50 | -2 | Food: 15 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
iron | Iron | Iron | norsemen | Norsemen | Upgrade | Upgraded by Blacksmith | 300 | 200 | 100 | Swordman, Axe Thrower, Battleaxe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mead | Mead | Mead | norsemen | Norsemen | Upgrade | Upgraded by Mead Bar | 200 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
mead_bar | Mead Bar | Mead Bar | norsemen | Norsemen | Building | 6000 | Stone | 6 | Built by Thrall | 100 | 100 | 50 | 150 | Root |
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mistletoe_tree | Mistletoe Tree | Mistletoe Tree | norsemen | Norsemen | Building | 150 | 15 | 5000 | Wood | 19 | Built by Thrall | 50 | 150 | 200 | Wood: 2000 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
root | Root | Root | norsemen | Norsemen | Upgrade | Upgraded by Mistletoe Tree | 250 | 150 | 100 | Mead Bar | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
spearman | Spearman | Spearman | norsemen | Norsemen | Combat Unit | 50 | 1 | 50 | 20 | 1 | piercing | true | Only ground | 150 | 700 | 1 | 7 | Leather | 10 | Produced by Mead Bar | Produced by House | 50 | 35 | 25 | 1 | 35 | 25 | 1 | 250 | 220 | 250 | 1 | Spearman Berserk | 60 % |
500 |
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spearman_berserk | Spearman Berserk | Spearman Berserk | norsemen | Norsemen | Combat Unit | 55 | 1 | 55 | 40 | 1 | piercing | true | Only ground | 200 | 700 | 1 | 20 | Leather | 10 | Morphed from Spearman | 50 | 49 | 35 | 1 | 220 | 220 | 220 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||
swordman | Swordman | Swordman | norsemen | Norsemen | Combat Unit | 100 | 1 | 100 | 30 | 1 | sword | true | Only ground | 100 | 500 | 1 | 20 | Leather | 10 | Produced by Bone Tent | 50 | 75 | 35 | 1 | 220 | 220 | 220 | 1 | Iron (Attack Strength: +15,
Armor: +10) |
Swordman Berserk | 60 % |
300 |
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swordman_berserk | Swordman Berserk | Swordman Berserk | norsemen | Norsemen | Combat Unit | 110 | 1 | 110 | 40 | 1 | sword | true | Only ground | 200 | 600 | 1 | 35 | Leather | 10 | Morphed from Swordman | 50 | 111 | 47 | 1 | 220 | 220 | 220 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||
thor | Thor | Thor | norsemen | Norsemen | Combat Unit | 350 | 170 | 8 | 350 | 50 | 3 | magic | true | Only ground | 50 | 0.6 | 170 | 40 | 8 | energy | Only air | 40 | 0.02 | 2000 | 3 | 45 | Stone | 10 | Morphed from Thor Totem | 100 | 150 | 30 | 250 | 2 | 125 | 125 | 125 | 125 | 1 | ||||||||||||||||||||||||||||||||||||||||
thor_totem | Thor Totem | Thor Totem | norsemen | Norsemen | Building | 3000 | 20 | Wood | 16 | Built by Thrall | 20 | 250 | Thor | 40 % |
300 |
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thrall | Thrall | Thrall | norsemen | Norsemen | Worker Unit | 600 | 1 | Leather | 9 | Produced by Castle | 40 | 75 | 1 | 190 | 190 | Repair | Farm, Bone Tent, Mead Bar, Blacksmith, House, Thor Totem, Castle, Valhalla, Mistletoe Tree | 40 | Gold, Stone | 150 | 25 | 1 | Wood | 150 | 20 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
valhalla | Valhalla | Valhalla | norsemen | Norsemen | Building | 6000 | Wood | 5 | Built by Thrall | 120 | 250 | 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
valkyrie | Valkyrie | Valkyrie | norsemen | Norsemen | Combat Unit | 300 | 170 | 7 | 300 | 100 | 1 | sword | true | Only ground | 100 | 170 | 50 | 7 | magic | Only air | 110 | 0.2 | 800 | 2 | 80 | Leather | 10 | Produced by Valhalla | 50 | 250 | 100 | 1 | 220 | 220 | 220 | 220 | Advanced Iron (Attack Strength: +25,
Armor: +5) |
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wild_sow | Wild Sow | Wild Sow | norsemen | Norsemen | Combat Unit | 75 | 1 | 75 | 40 | 1 | magic | Only ground | 40 | 0.3 | 700 | 2 | 3 | Organic | 12 | Produced by Mistletoe Tree | 30 | 50 | 20 | 1 | 300 | 300 | 300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
blacksmith | Blacksmith | Blacksmith | persian | Persian | Building | 6000 | Stone | 12 | Built by Worker | 120 | 100 | 150 | 70 | Wood: 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
corn_and_wicker | Corn And Wicker | Corn And Wicker | persian | Persian | Upgrade | Upgraded by Farm | 500 | 100 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
elephant | Elephant | Elephant | persian | Persian | Combat Unit | 500 | 445 | 10 | 500 | 100 | 2 | slashing | true | Only ground | 150 | 445 | 20 | 10 | piercing | Only air | 150 | 0.9 | 2700 | 4 | 45 | Leather | 15 | Produced by Elephant Cage | 120 | 250 | 200 | 2 | 220 | 220 | 220 | 220 | 1 | ||||||||||||||||||||||||||||||||||||||||||
elephant_cage | Elephant Cage | Elephant Cage | persian | Persian | Building | 6000 | Metal | 6 | Built by Worker | 100 | 250 | 150 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
fakir | Fakir | Fakir | persian | Persian | Combat Unit | 38 | 1 | 38 | 30 | 1 | slashing | true | Only ground | 100 | 700 | 2 | 7 | Leather | 10 | Produced by House | 28 | 35 | 25 | 1 | 170 | 220 | 220 | 1 | Nails (Attack Strength: +20,
Armor: +4) |
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farm | Farm | Farm | persian | Persian | Building | 3000 | Wood | 5 | Built by Worker | 50 | 125 | 100 | 80 | -10 | Food: 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
flying_carpet | Flying Carpet | Flying Carpet | persian | Persian | Combat Unit | 150 | 150 | 6 | 150 | 100 | 6 | energy | true | Ground and air | 35 | 0.4 | 900 | 2 | 15 | Organic | 15 | Produced by Tent | 240 | 150 | 150 | 1 | 250 | 250 | 250 | 1 | Weapons (Attack Strength: +40) Shield (Armor: +10) |
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genie | Genie | Genie | persian | Persian | Combat Unit | 100 | 100 | 10 | 100 | 40 | 10 | piercing | true | Ground and air | 50 | 0.5 | 700 | 1 | 20 | Leather | 15 | Produced by Tent | 45 | 100 | 30 | 1 | 220 | 250 | 250 | 1 | Magic Level 2 (Attack Strength: +40,
Armor: +10) |
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house | House | House | persian | Persian | Building | 1400 | Stone | 5 | Built by Worker | 50 | 150 | 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
magic_level_1 | Magic Level 1 | Magic Level 1 | persian | Persian | Upgrade | Upgraded by Tent | 150 | 150 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
magic_level_2 | Magic Level 2 | Magic Level 2 | persian | Persian | Upgrade | Upgraded by Tent | 300 | 150 | 100 | Genie, Magician | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
magician | Magician | Magician | persian | Persian | Combat Unit | 150 | 150 | 10 | 150 | 70 | 10 | energy | true | Ground and air | 50 | 0.67 | 900 | 3 | 20 | Leather | 15 | Produced by Tent | 60 | 200 | 100 | 100 | 1 | 220 | 250 | 250 | 1 | Magic Level 2 (Attack Strength: +40,
Armor: +10) |
Repair | Snake Basket | 210 | Heal | Worker, Magician, Stickfighter, Genie, Princess, Swordman, Flying Carpet, Sheep, Elephant, Fakir | 210 | |||||||||||||||||||||||||||||||||||||||||
minaret | Minaret | Minaret | persian | Persian | Building | 160 | 12 | 7000 | 20 | Wood | 16 | Built by Worker | 140 | 250 | 250 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
nails | Nails | Nails | persian | Persian | Upgrade | Upgraded by Blacksmith | 300 | 150 | 100 | Fakir | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
palace | Palace | Palace | persian | Persian | Building | 9000 | Stone | 15 | Built by Worker | 300 | 100 | 150 | 300 | Gold: 2000, Wood: 1200, Stone: 1500, Food: 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
princess | Princess | Princess | persian | Persian | Combat Unit | 75 | 7 | 75 | 45 | 7 | piercing | true | Only ground | 100 | 0.5 | 700 | 3 | 9 | Leather | 15 | Produced by Temple | 30 | 75 | 30 | 1 | 220 | 220 | 220 | 1 | Shield (Armor: +10) |
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sheep | Sheep | Sheep | persian | Persian | Worker Unit | 500 | 2 | Organic | 10 | Produced by Farm | 40 | 95 | -10 | Food: 3 | 150 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
shield | Shield | Shield | persian | Persian | Upgrade | Upgraded by Blacksmith | 300 | 50 | 100 | Swordman, Princess, Flying Carpet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
snake_basket | Snake Basket | Snake Basket | persian | Persian | Building | 120 | 12 | 7000 | 20 | Wood | 16 | Built by Magician | 140 | 250 | 250 | Weapons (Attack Strength: +40) |
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stickfighter | Stickfighter | Stickfighter | persian | Persian | Combat Unit | 100 | 1 | 100 | 30 | 1 | slashing | true | Only ground | 100 | 700 | 2 | 22 | Leather | 10 | Produced by House | 30 | 50 | 25 | 1 | 220 | 220 | 220 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||
swordman | Swordman | Swordman | persian | Persian | Combat Unit | 130 | 1 | 130 | 40 | 1 | slashing | true | Only ground | 100 | 900 | 2 | 25 | Metal | 11 | Produced by Temple | 80 | 150 | 75 | 2 | 220 | 220 | 220 | 1 | Weapons (Attack Strength: +40) Shield (Armor: +10) |
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temple | Temple | Temple | persian | Persian | Building | 6000 | Wood | 6 | Built by Worker | 100 | 100 | 120 | 80 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tent | Tent | Tent | persian | Persian | Building | 3000 | Leather | 12 | Built by Worker | 50 | 200 | 100 | 20 | Wood: 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
weapons | Weapons | Weapons | persian | Persian | Upgrade | Upgraded by Blacksmith | 600 | 150 | 100 | Swordman, Snake Basket, Flying Carpet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
worker | Worker | Worker | persian | Persian | Combat Unit | 70 | 70 | 4 | 70 | 30 | 4 | piercing | Ground and air | 50 | 0.7 | 600 | 1 | Leather | 9 | Produced by Palace | 40 | 75 | 1 | 190 | 190 | 190 | Repair | Farm, Temple, Tent, Minaret, Snake Basket, Blacksmith, Palace, House, Elephant Cage | 40 | Gold, Stone | 150 | 25 | 1 | Wood | 150 | 20 | 1 | ||||||||||||||||||||||||||||||||||||||||||
advanced_architecture | Advanced Architecture | Advanced Architecture | romans | Romans | Upgrade | Upgraded by Military Camp | 100 | 200 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
archer | Archer | Archer | romans | Romans | Combat Unit | 70 | 70 | 9 | 70 | 55 | 9 | piercing | true | Ground and air | 55 | 0.5 | 650 | 10 | Metal | 15 | Produced by Training Camp | 60 | 75 | 50 | 1 | 240 | 240 | 240 | 1 | Bless Of Minerva (Sight: +1,
Attack Strength: +8,
Armor: +6) Sharpen Points (Attack Strength: +20) |
Fire Archer | 10 % |
500 |
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axe_man | Axe Man | Axe Man | romans | Romans | Combat Unit | 200 | 1 | 200 | 100 | 1 | slashing | true | Only ground | 60 | 1200 | 1 | 30 | Metal | 12 | Produced by Gladiator School | 80 | 200 | 75 | 2 | 240 | 240 | 240 | 1 | Reinforce Armor (Armor: +10) Jupiter (Sight: +1, Attack Strength: +6, Move: +8) |
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ballista | Ballista | Ballista | romans | Romans | Combat Unit | 250 | 12 | 1500 | 1 | 25 | Wood | 16 | Morphed from Wartime Mechanic | 180 | 220 | 290 | 2 | 1 | Bless Of Minerva (Sight: +1,
Attack Strength: +8,
Armor: +6) |
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battering_ram | Battering Ram | Battering Ram | romans | Romans | Combat Unit | 500 | 445 | 10 | 500 | 100 | 2 | beat | true | Only ground | 150 | 0.5 | 445 | 20 | 10 | piercing | Only air | 150 | 0.25 | 2700 | 4 | 45 | Leather | 15 | Morphed from Wartime Mechanic | 120 | 180 | 210 | 2 | 220 | 220 | 220 | 220 | 1 | Sign Of Mars (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8) |
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blacksmith_shop | Blacksmith Shop | Blacksmith Shop | romans | Romans | Building | 5500 | Stone | 12 | Built by Slave | 120 | 100 | 50 | 100 | Wood: 200, Stone: 350 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
bless_of_minerva | Bless Of Minerva | Bless Of Minerva | romans | Romans | Upgrade | Upgraded by Temple | 250 | 120 | 80 | Fire Archer, Archer, Ballista | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
catapult | Catapult | Catapult | romans | Romans | Combat Unit | 350 | 10 | 350 | 150 | 10 | impact | true | Only ground | 50 | 0.35 | 1800 | 1 | Wood | 15 | Morphed from Wartime Mechanic | 100 | 160 | 170 | 1 | 150 | 150 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||
cavalry | Cavalry | Cavalry | romans | Romans | Combat Unit | 160 | 2 | 160 | 45 | 2 | piercing | true | Only ground | 75 | 0.8 | 1300 | 2 | 30 | Metal | 12 | Produced by Military Camp | 120 | 250 | 100 | 2 | 480 | 480 | 480 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sharpen Points (Attack Strength: +20) Reinforce Armor (Armor: +10) Jupiter (Sight: +1, Attack Strength: +6, Move: +8) |
Tribune | 40 % |
1000 |
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cow | Cow | Cow | romans | Romans | Worker Unit | 500 | 2 | Organic | 10 | Produced by Forum | 40 | 100 | -12 | Food: 1 | 150 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
eagle_pillar | Eagle Pillar | Eagle Pillar | romans | Romans | Building | 175 | 12 | 4000 | 1 | 15 | Stone | 16 | Built by Slave | 180 | 180 | 200 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
enlarge_shields | Enlarge Shields | Enlarge Shields | romans | Romans | Upgrade | Upgraded by Blacksmith Shop | 600 | 250 | 250 | Cavalry, Swordsman, Turtle Formation, General, Gladiator, Tribune, Spearman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
fire_archer | Fire Archer | Fire Archer | romans | Romans | Combat Unit | 150 | 150 | 10 | 150 | 50 | 10 | piercing | true | Ground and air | 55 | 0.5 | 1000 | 1 | 12 | Leather | 15 | Morphed from Archer | 40 | 192 | 104 | 1 | 240 | 240 | 240 | 2 | Bless Of Minerva (Sight: +1,
Attack Strength: +8,
Armor: +6) Sharpen Points (Attack Strength: +20) |
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formations | Formations | Formations | romans | Romans | Upgrade | Upgraded by Military Camp | 200 | 250 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
forum | Forum | Forum | romans | Romans | Building | 11000 | Stone | 16 | Built by Slave | 250 | 100 | 150 | 300 | -5 | Gold: 3000, Wood: 2400, Stone: 2400, Food: 300 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
general | General | General | romans | Romans | Combat Unit | 170 | 1 | 170 | 75 | 1 | slashing | true | Only ground | 120 | 2800 | 3 | 30 | Metal | 15 | Produced by Military Camp | 80 | 500 | 200 | 1 | 170 | 170 | 170 | 2 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sign Of Mars (Sight: +1, Attack Strength: +10, Armor: +10, Move: +8) Reinforce Armor (Armor: +10) Strengthen Swords (Attack Strength: +20) |
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gladiator | Gladiator | Gladiator | romans | Romans | Combat Unit | 100 | 180 | 8 | 100 | 10 | 2 | piercing | true | Only ground | 80 | 180 | 40 | 8 | piercing | Only air | 50 | 0.2 | 1000 | 2 | 20 | Metal | 11 | Produced by Gladiator School | 80 | 180 | 100 | 1 | 170 | 250 | 250 | 250 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sharpen Points (Attack Strength: +20) Jupiter (Sight: +1, Attack Strength: +6, Move: +8) |
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gladiator_school | Gladiator School | Gladiator School | romans | Romans | Building | 4500 | Wood | 8 | Built by Slave | 100 | 50 | 100 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
guard | Guard | Guard | romans | Romans | Combat Unit | 180 | 2 | 180 | 80 | 2 | slashing | true | Only ground | 80 | 1100 | 2 | 45 | Metal | 12 | Produced by Training Camp | 140 | 180 | 100 | 2 | 240 | 240 | 240 | 1 | Jupiter (Sight: +1,
Attack Strength: +6,
Move: +8) |
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guard_tower | Guard Tower | Guard Tower | romans | Romans | Building | 135 | 135 | 12 | 8500 | 20 | Stone | 18 | Built by Slave | 140 | 250 | 100 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
jupiter | Jupiter | Jupiter | romans | Romans | Upgrade | Upgraded by Temple | 250 | 220 | 100 | Spearman, Swordsman, Cavalry, Gladiator, Guard, Axe Man | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
military_camp | Military Camp | Military Camp | romans | Romans | Building | 8000 | Stone | 15 | Built by Slave | 150 | 200 | 200 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
reinforce_armor | Reinforce Armor | Reinforce Armor | romans | Romans | Upgrade | Upgraded by Blacksmith Shop | 300 | 50 | 100 | Swordsman, Cavalry, Spearman, Axe Man, General, Tribune | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
sharpen_points | Sharpen Points | Sharpen Points | romans | Romans | Upgrade | Upgraded by Blacksmith Shop | 600 | 200 | 150 | Archer, Fire Archer, Cavalry, Spearman, Gladiator, Turtle Formation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
sign_of_mars | Sign Of Mars | Sign Of Mars | romans | Romans | Upgrade | Upgraded by Temple | 250 | 200 | 200 | Tribune, Turtle Formation, General, Wartime Mechanic, Battering Ram | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
slave | Slave | Slave | romans | Romans | Worker Unit | 650 | 1 | Leather | 9 | Produced by Forum | 40 | 75 | 1 | 190 | 190 | Repair | Forum, Training Camp, Blacksmith Shop, Temple, Military Camp, Guard Tower, Gladiator School, Eagle Pillar | 50 | Gold, Stone | 175 | 25 | 1 | Wood | 175 | 25 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||
spearman | Spearman | Spearman | romans | Romans | Combat Unit | 60 | 2 | 60 | 30 | 2 | piercing | true | Only ground | 35 | 700 | 1 | 16 | Metal | 12 | Produced by Training Camp | 30 | 40 | 30 | 1 | 220 | 250 | 250 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sharpen Points (Attack Strength: +20) Reinforce Armor (Armor: +10) Jupiter (Sight: +1, Attack Strength: +6, Move: +8) |
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strengthen_swords | Strengthen Swords | Strengthen Swords | romans | Romans | Upgrade | Upgraded by Blacksmith Shop | 600 | 80 | 50 | Swordsman, General, Tribune | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
swordsman | Swordsman | Swordsman | romans | Romans | Combat Unit | 125 | 1 | 125 | 35 | 1 | slashing | true | Only ground | 80 | 0.1 | 850 | 1 | 45 | Metal | 11 | Produced by Training Camp | 80 | 150 | 75 | 2 | 170 | 170 | 170 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Reinforce Armor (Armor: +10) Jupiter (Sight: +1, Attack Strength: +6, Move: +8) Strengthen Swords (Attack Strength: +20) |
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temple | Temple | Temple | romans | Romans | Building | 9000 | Stone | 15 | Built by Slave | 300 | 50 | 50 | 200 | -15 | Food: 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
training_camp | Training Camp | Training Camp | romans | Romans | Building | 4500 | Wood | 8 | Built by Slave | 100 | 150 | 100 | Training Field (Production Speed: +100) |
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training_field | Training Field | Training Field | romans | Romans | Upgrade | Upgraded by Training Camp | 300 | 150 | 150 | Training Camp | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
tribune | Tribune | Tribune | romans | Romans | Combat Unit | 200 | 1 | 200 | 100 | 1 | slashing | true | Only ground | 130 | 0.8 | 1600 | 2 | 50 | Metal | 13 | Morphed from Cavalry | 1 | 400 | 160 | 2 | 380 | 380 | 380 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sign Of Mars (Sight: +1, Attack Strength: +10, Armor: +10, Move: +8) Reinforce Armor (Armor: +10) Strengthen Swords (Attack Strength: +20) |
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turtle_formation | Turtle Formation | Turtle Formation | romans | Romans | Combat Unit | 160 | 1 | 160 | 60 | 1 | piercing | true | Only ground | 70 | 4000 | 4 | 60 | Wood | 10 | Produced by Military Camp | 150 | 300 | 200 | 4 | 150 | 160 | 160 | 1 | Enlarge Shields (Hitpoints: +30,
Armor: +8) Sharpen Points (Attack Strength: +20) Sign Of Mars (Sight: +1, Attack Strength: +10, Armor: +10, Move: +8) |
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wartime_mechanic | Wartime Mechanic | Wartime Mechanic | romans | Romans | Combat Unit | 80 | 1 | 80 | 20 | 1 | slashing | true | Only ground | 120 | 500 | 1 | 15 | Metal | 13 | Produced by Military Camp | 80 | 100 | 50 | 1 | 170 | 170 | 170 | Sign Of Mars (Sight: +1,
Attack Strength: +10,
Armor: +10,
Move: +8) |
Catapult | 40 % |
450 |
Battering Ram | 20 % |
450 |
Ballista | 20 % |
450 |
Repair | Eagle Pillar, Forum, Training Camp, Blacksmith Shop, Temple, Military Camp, Guard Tower, Gladiator School | 200 | Heal | Spearman, Archer, Swordsman, Cavalry, Tribune, Turtle Formation, General, Wartime Mechanic, Fire Archer, Gladiator, Guard, Battering Ram, Axe Man, Catapult, Ballista | 200 | ||||||||||||||||||||||||||||||||||||
advanced_architecture | Advanced Architecture | Advanced Architecture | tech | Tech | Upgrade | Upgraded by Technodrome | 200 | 200 | 100 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
aerodrome | Aerodrome | Aerodrome | tech | Tech | Building | 6000 | Wood | 5 | Built by Technician | 120 | 150 | 200 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
air_ballista | Air Ballista | Air Ballista | tech | Tech | Combat Unit | 200 | 15 | 3000 | 5 | 20 | Wood | 15 | Morphed from Technician | 180 | 270 | 150 | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
airship | Airship | Airship | tech | Tech | Combat Unit | 300 | 8 | 300 | 150 | 8 | energy | true | Only ground | 70 | 0.2 | 2200 | 2 | 20 | Leather | 15 | Produced by Aerodrome | 220 | 300 | 250 | 1 | 120 | 120 | 120 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
archer | Archer | Archer | tech | Tech | Combat Unit | 100 | 100 | 10 | 100 | 50 | 10 | piercing | true | Ground and air | 50 | 0.5 | 700 | 1 | 20 | Leather | 15 | Produced by Barracks | 60 | 100 | 50 | 1 | 220 | 220 | 220 | 1 | Piercing Weapons (Attack Strength: +20) |
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barracks | Barracks | Barracks | tech | Tech | Building | 6000 | Stone | 6 | Built by Worker | 100 | 100 | 50 | 150 | Training Field (Production Speed: +150) Robotics |
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battle_machine | Battle Machine | Battle Machine | tech | Tech | Combat Unit | 400 | 170 | 9 | 400 | 150 | 1 | slashing | true | Only ground | 90 | 0.8 | 170 | 75 | 9 | piercing | Ground and air | 52 | 0.5 | 2500 | 1 | 45 | Wood | 10 | Morphed from Technician | 140 | 240 | 180 | 1 | 170 | 240 | 240 | 240 | 1 | |||||||||||||||||||||||||||||||||||||||||
blacksmith | Blacksmith | Blacksmith | tech | Tech | Building | 6000 | Wood | 12 | Built by Worker | 120 | 100 | 150 | Wood: 200 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
blade_weapons | Blade Weapons | Blade Weapons | tech | Tech | Upgrade | Upgraded by Blacksmith | 600 | 150 | 100 | Swordman, Guard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
castle | Castle | Castle | tech | Tech | Building | 9000 | Stone | 15 | Built by Worker | 300 | 100 | 150 | 300 | Gold: 2000, Wood: 1200, Stone: 1500, Food: 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
catapult | Catapult | Catapult | tech | Tech | Combat Unit | 450 | 10 | 450 | 150 | 10 | impact | true | Only ground | 50 | 0.7 | 1500 | 1 | 10 | Wood | 11 | Morphed from Technician | 100 | 210 | 120 | 1 | 150 | 150 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||
cow | Cow | Cow | tech | Tech | Worker Unit | 500 | 2 | Organic | 10 | Produced by Farm | 40 | 95 | -10 | Food: 2 | 150 | 150 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
defense_tower | Defense Tower | Defense Tower | tech | Tech | Building | 120 | 120 | 12 | 7000 | 20 | Wood | 16 | Built by Worker | 140 | 250 | 250 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
farm | Farm | Farm | tech | Tech | Building | 3000 | Wood | 5 | Built by Worker | 50 | 100 | 150 | 50 | -10 | Food: 20 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
guard | Guard | Guard | tech | Tech | Combat Unit | 110 | 1 | 110 | 30 | 1 | slashing | true | Only ground | 120 | 900 | 2 | 40 | Metal | 10 | Morphed from Swordman | Produced by Barracks | 80 | 135 | 55 | 2 | 150 | 75 | 2 | 170 | 170 | 170 | 1 | Shield Level 2 (Armor: +10) Blade Weapons (Attack Strength: +20) Shield Level 1 (Armor: +10) |
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horseman | Horseman | Horseman | tech | Tech | Combat Unit | 215 | 3 | 215 | 25 | 3 | piercing | true | Only ground | 100 | 0.8 | 1400 | 2 | 30 | Leather | 10 | Produced by Barracks | 120 | 250 | 100 | 2 | 480 | 480 | 480 | 1 | Shield Level 2 (Armor: +10) Piercing Weapons (Attack Strength: +20) Shield Level 1 (Armor: +10) |
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ornithopter | Ornithopter | Ornithopter | tech | Tech | Combat Unit | 150 | 150 | 9 | 150 | 100 | 6 | energy | Only ground | 35 | 0.5 | 150 | 50 | 9 | piercing | true | Only air | 70 | 0.5 | 900 | 2 | 15 | Organic | 15 | Produced by Aerodrome | 160 | 150 | 150 | 1 | 250 | 250 | 250 | 250 | 1 | |||||||||||||||||||||||||||||||||||||||||
piercing_weapons | Piercing Weapons | Piercing Weapons | tech | Tech | Upgrade | Upgraded by Blacksmith | 600 | 150 | 150 | Archer, Horseman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
pig | Pig | Pig | tech | Tech | Worker Unit | 300 | 2 | Organic | 10 | Produced by Farm | 40 | 50 | -5 | Food: 2 | 100 | 100 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
robotics | Robotics | Robotics | tech | Tech | Upgrade | Upgraded by Technodrome | 250 | 150 | 100 | Barracks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
shield_level_1 | Shield Level 1 | Shield Level 1 | tech | Tech | Upgrade | Upgraded by Blacksmith | 300 | 50 | 100 | Swordman, Guard, Horseman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
shield_level_2 | Shield Level 2 | Shield Level 2 | tech | Tech | Upgrade | Upgraded by Blacksmith | 600 | 250 | 250 | Swordman, Guard, Horseman | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
stables | Stables | Stables | tech | Tech | Upgrade | Upgraded by Farm | 200 | 200 | 150 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
swordman | Swordman | Swordman | tech | Tech | Combat Unit | 80 | 1 | 80 | 30 | 1 | slashing | true | Only ground | 100 | 700 | 1 | 20 | Leather | 10 | Produced by Barracks | 50 | 75 | 25 | 1 | 220 | 220 | 220 | 1 | Shield Level 2 (Armor: +10) Blade Weapons (Attack Strength: +20) Shield Level 1 (Armor: +10) |
Guard | 60 % |
500 |
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technician | Technician | Technician | tech | Tech | Combat Unit | 150 | 6 | 150 | 100 | 6 | energy | Only ground | 35 | 0.5 | 550 | 1 | Leather | 8 | Produced by Technodrome | 80 | 150 | 1 | 210 | 210 | 210 | Catapult | 40 % |
500 |
Battle Machine | 40 % |
500 |
Air Ballista | 40 % |
300 |
Repair | Catapult, Battle Machine, Air Ballista, Aerodrome | 210 | Heal | Worker, Technician, Swordman, Archer, Guard, Horseman | 210 | Gold | 50 | 5 | 1 | 50 | ||||||||||||||||||||||||||||||||||
technodrome | Technodrome | Technodrome | tech | Tech | Building | 6000 | Wood | 5 | Built by Worker | 150 | 200 | 200 | Wood: 200 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
training_field | Training Field | Training Field | tech | Tech | Upgrade | Upgraded by Barracks | 300 | 150 | 150 | Barracks | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
worker | Worker | Worker | tech | Tech | Worker Unit | 600 | 1 | Leather | 9 | Produced by Castle | 40 | 75 | 1 | 190 | 190 | Repair | Farm, Barracks, Blacksmith, Defense Tower, Technodrome, Castle, Aerodrome | 40 | Gold, Stone | 150 | 25 | 1 | Wood | 150 | 20 | 1 |